2021-07-06 08:14:03 crc: What's the status of block I/O devices in current versions of Retro? 2021-07-06 08:15:38 I have not published anything implementing a standardized block storage device thus far 2021-07-06 08:38:47 Ah OK 2021-07-06 10:48:07 is there an example of how to use retro's random number device? 2021-07-06 10:52:53 eli_oat: Are you trying to do something more advanced than what `n:random` provides? 2021-07-06 10:53:04 lol, nope! 2021-07-06 10:53:19 Ah ok, yeah I think thats just `n:random n:put nl` 2021-07-06 10:53:37 I hope you're building a game! :-P 2021-07-06 10:53:44 can you set a range for n:random? 2021-07-06 10:53:53 like n:random between x and x + 11 2021-07-06 10:54:12 (I pretty much exclusively make games at this point for hobby projects :P) 2021-07-06 10:54:18 this, though, is actually answering a q for a friend 2021-07-06 10:54:24 That is a good question. 2021-07-06 10:56:00 crc might know. I am unsure. Maybe you could convert it to a float and then do some scaling. 2021-07-06 11:16:17 n:random does not provide a range, but you could do something like: 2021-07-06 11:16:18 :n:ranged-random (lower,upper-random) over - n:inc n:random swap mod + ; 2021-07-06 11:21:15 oh wicked! 2021-07-06 11:21:19 thanks crc